Belt Generator
How can I import the system and use it?
- Save the downloaded file on your pc, where you can find it later.
- Open the blender file in which you would like to import the belt system.
- File --> Append --> Belt & Leather Straps Generator.blend --> NodeTree --> Belt Generator/Belt Attachments Generator
- Add a curve and any object to the scene
- Add the geometry node systems to the object in the modifiers panel and select the curve in the modifier settings of the geo nodes system
- Play with the input attributes in the modifier stack until you like how it looks.
My shading looks weird, what can I do?
The system is designed to work with auto smooth. So just right click the belt object and choose "Auto Smooth". It should look better now!
My belt looks a bit to sharp for my taste. What can I do?
You have 3 options to make the edges of the belt look more realistic:
- Use a bevel node in the material node tree and plug it into the normal input of your shader (Thats what I did in all of the preview animations on the store page)
- Use the subdivision settings provided in the geo nodes settings
- Bevel the edges with a bevel modifier AFTER the geo nodes modifier (depending on edge angle)
How do I add multiple attachments?
Just duplicate the geometry nodes modifier with the belt attachments generator as often as you like! One geo nodes modifier for every attachment you want to add.