Flex Road Generator
How do I properly convert to mesh? Whenever I try to convert a curve to a mesh, some things disappear.
You have to first realize instances using modifier and then convert to mesh.
Can I control poly count or tris for the assets created?
Yes, you can control curve sample length and spline type for custom curve meshes.
How to use this blend file in new project.
This is a modifier setup, so you need to import all NodeTrees from the .blend file and then watch the tutorial.
Or use Asset Browser(Read the doc).