Inhabited Desert
Even the desert can be inhabited... and a small village can grow, hidden in the shadow of a big rock.
Here you will find a lot of inspiration, to create your own scenes and animations.
Attention: This scene (including assets) is available only in blend format.
It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can export the terrain object and use it in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles).
The scene was populated with 6 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (1 big rock form, 2 shrubs, 5 rocks, 4 cactus, 3 dead trees, 1 desert village, 6 indigenous).
Scene powered by the Cycles engine.
Packlist: 1 Blender file, 9 alpha-masks, 13 textures, 1 readme.pdf.
Vertices: 3.131.000 Triangles: 6.084.000
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