Liminal Tiles Shader For Blender Eevee
Realtime tiles shader for Blender Eevee which doesn't require any UV unwrap.
Shader is fully procedural and has animated features, lots of configuration parameters are available such as:
- Cracked tiles effect
- Dust and wear overlay
- Tiles spacing and dimensions
- Color variation factor
- Animated caustics overlay
- Seams texture features
Blender project file contains:
- Regular tiles shader
- Animated caustics Node Group (with example in TILES_CAUSTICS)
- Shifted tiles shader (with example in TILES_SHIFTED)
- Checkered tiles shader (with example in TILES_CHECKER)
- Cubic UV projection Node Group (with example in TILES_CUBIC_MAPPING)
- Preconfigured preset examples for worn tiles, sandstone, mosaic
- Volumetric animated water shader (also fully procedural)
- Pool scene
- Liminal corridor scene
- Fully procedural environment with animated clouds
Check this demo video for more details:
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