Poolwater

by NM-8 in Surfacing


This poolwater shader is optimized for noisefree caustics, chromatic dispersion effects and submerge volumetrics.

Quickly render pools and lakes, in high quality and physical accurate.

For a swift implementation into your scene, only settings for wave scale, color and density are needed in this intuitive shader group.

       
Update:
It now has an offset parameter for animation. This vector input is already animated with two keyframes in the z component. The animation keeps going due to linear channel extrapolation.


Have a look at my other items including:

  
  
  



About the Creator: 

I am a 3D artist in the advertising & television industry for 25 years.
While working on projects and teaching animation at design college since 1998, i studied physics at the university of Vienna. That equipped me with a solid toolset of math to use in 3D workflows.

I started programming Blender add-ons and noding vector operations into shaders around 2012.

I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.
$12

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Details
Sales 200+
Rating
5 ratings
Dev Fund Contributor
Published almost 5 years ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77
License Royalty Free