Rock Generator V1.2
Detail Part:
⦁ Pick Instance - Trimming a piece of stone.
⦁ Max Density | Density Factor - General build-up, cutting of rock.
⦁ Seed - Random generation.
⦁ Collection - Assets from which the rock is generated (you can replace them with your assets).
⦁ Separate Children | Reset Children - Asset detailing.
⦁ Position - Asset position in scene coordinates.
⦁ Rotation - Asset rotation in scene coordinates.
⦁ Scale - Asset scale in scene coordinates.
Final Remesh:
⦁ Remesh Voxel - Formation of a general grid.
⦁ Remesh Block - Formation of the final clean mesh.
Randomizations:
⦁ Randomize - Enabling/disabling random generation in tabs "Detail".
⦁ Rotation/Scale - The range of permissible generation is from the minimum value to the maximum.
⦁ Detail 1 | Detail 2 - Enable or disable desired generation options Scale/Rotation.
⦁ Randomize - Button that is responsible for random generation.