Easy Clouds
Introducing Easy Clouds, your go-to tool for creating stunning, volumetric clouds in Blender. This tool is designed to make the process of creating realistic clouds and fog as simple as possible, regardless of whether you’re working on a cinematic masterpiece, a 3D animation, or a single render image.
This add-on transforms your meshes into customizable 3D volumetric clouds. It’s incredibly user-friendly, allowing you to apply it to an entire collection. But don’t restrict yourself—this tool is both easy and efficient, motivating you to incorporate volumetric effects into all your projects. Whether it’s smoke, fog, or any other cloud-like shape, this add-on has you covered. 🌦️☁️
You can easily generate high resolution volumetric clouds in a matter of seconds, without needing to do any kind of simulation.
You can also reduce the quality of the generated clouds in order to improve performance in the viewport, while keeping maximum quality at the render time.
This tool also allows you to create randomized duplicates of the generated clouds, using the power of instances in Blender. With this feature, you can generate an insane amount of clouds without using too much memory.
To use that, you just need to install the Procedural Clouds add-on in Blender. You can follow this tutorial to learn how to do that;
To apply that to a mesh, just select an object and click on Object>>PROCEDURAL CLOUDS.
To use multiple meshes, add all of the meshes that you want to turn in to a cloud to a Collection, load it on the "Mesh Collection" input and check the "Use Mesh Collection".
You can watch the video bellow to learn how to use that.
Introducing Easy Clouds, your go-to tool for creating stunning, volumetric clouds in Blender. This tool is designed to make the process of creating realistic clouds and fog as simple as possible, regardless of whether you’re working on a cinematic masterpiece, a 3D animation, or a single render image.
This add-on transforms your meshes into customizable 3D volumetric clouds. It’s incredibly user-friendly, allowing you to apply it to an entire collection. But don’t restrict yourself—this tool is both easy and efficient, motivating you to incorporate volumetric effects into all your projects. Whether it’s smoke, fog, or any other cloud-like shape, this add-on has you covered. 🌦️☁️
You can easily generate high resolution volumetric clouds in a matter of seconds, without needing to do any kind of simulation.
You can also reduce the quality of the generated clouds in order to improve performance in the viewport, while keeping maximum quality at the render time.
This tool also allows you to create randomized duplicates of the generated clouds, using the power of instances in Blender. With this feature, you can generate an insane amount of clouds without using too much memory.
To use that, you just need to install the Procedural Clouds add-on in Blender. You can follow this tutorial to learn how to do that;
To apply that to a mesh, just select an object and click on Object>>PROCEDURAL CLOUDS.
To use multiple meshes, add all of the meshes that you want to turn in to a cloud to a Collection, load it on the "Mesh Collection" input and check the "Use Mesh Collection".
You can watch the video bellow to learn how to use that.
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