Course: Guerilla Photogrammetry - Fast And Easy Realism
Guerilla Photogrammetry
Photogrammetry is one of the best ways to enhance realism in your scenes.
But, you don't always have ideal conditions for photoscanning. While taking a walk, or in a museum, you come across something that you wish you could use in your 3D scenes, but there are real life limitations like:
- Inadequate access
- Inadequate equipment
- Time limit (you cannot take 600 photos from all angles in a busy museum)
Guerilla Photogrammetry by-passes it all with a run-and-gun quickshot photogrammetry technique.
This is the process that I use to make my own scans like this:
Content
3 step-by-step comprehensive video lessions covering:
1. Fast Data Acquisition (in seconds instead of hours!)
2. Processing in Reality Capture
3. Post-processing, optimization and finalizing in Blender
You Will Learn:
- How to photoscan a model quickly
- How to efficiently process it in blender using various techniques to make photorealistic results
- How to troubleshoot problems in photoscanning due to real life limitations
- Good practices to clean a photoscan for high quality result
This will enable you to quickly create your own personal library of realistic assets to use in your scenes and even sell them.
Course Details:
Chapter 1 - Quick data acquisition using your phone (or DSLR/Mirrorless) camera
Chapter 2 - Processing in Reality Capture
Chapter 3 - Detailed Post processing in Blender
Repairing Textures
Practice Files - Provided to follow along
BONUS - 5 realistic post-apocalyptic vehicles models made using this technique
Softwares Used:
Blender, Reality Capture, After Effects (Optional)
Add-on: SimpleBake (Optional)
Requirements:
- Graphics card with CUDA cores
- Phone or DSLR camera
- Basic Blender knowledge
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