Hira Architectual Tessellator
Hira-ArchitecturalTessellator
for Blender4.1+ geometry nodes
*02.jun.2024 Updated
[Summary]
This is a fun tool that allows you to create complex structures by automatically tessellating panel-like objects onto a mesh.
It is especially suited for creating Sci-Fi type environmental structures.
Users can also create their own assets for use in production.
The created objects can be used in self-made cartoons, illustrations, video works, games, etc. . (commercial use is allowed, but some conditions apply, see below)
[Requirement]
Blender 3.5 or higher required
[Features]
1)Tool Overview
Complex structures can be created from combinations of simple assets and mesh objects
2)Easy Editing
You can easily switch back and forth between the output and the original object by simply switching between edit mode and object mode,
so You can check the output results while editing.
3)Various mesh conditions can be handled
Can handle complex conditions such as mixed triangular and square surfaces, mixed triangular truss structures, etc.
4)Angular conformity
Because the state of conformity to the angular shape is editable, architectural and environmental structure-like details can be created.
5)Random placement of objects
It is possible to easily increase the amount of information by randomly arranging objects.
6)Swap worldviews
Swap assets in a few steps and replace the world with something completely different.
7)instruction manuals
Detailed instruction manual Included
English/Japanese Supported
Tutorial videos are available on Youtube (audio in Japanese with English subtitles)
8)Wide range of applications
Of course, it can also be used simply as a"node-based tessellate modifier”
and can be installed on a different node or modified.