Matkit | The Ultimate Material Creation Package
Simply restart Blender.
- Identify the Surface, Normal, Height, Displacement, and Alpha outputs (if available) of the material node or the last node in the node tree.
- Connect these outputs to the corresponding inputs of the effect/decal node group. For example, if the effect/decal node requires a surface input, connect the surface output of the material node to the surface input of the effect/decal node group.
- Finally, connect the outputs of the effect/decal node group to the material output. This ensures that the effect or decal is properly integrated into the material and contributes to the final appearance of the rendered object.
Download the zipped file (.zip), then go to Edit > Preferences > Add-ons > Install. Navigate to where you saved your .zip file, select it and click "Install".
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