Modeling Low Poly Ak 47 Alpha In Blender And Substance 3D Painter
If you have ever wondered how to produce a high-quality "Low Poly Game Ready" Rifle weapon in high-end games like "Call of Duty ", During in this +40 hour Unnarated in depth course you will learn how to build a Low Poly Game Ready AK47 Alpha Series from scratch in Blender ,Texturing with Substance 3D Painter and render it in Marmoset Toolbag 4 also you will learn how to render in blender with EEVEE and Cycles
If you are a beginner you may find this tutorial hard to follow so I strongly suggest you to take some introduction courses to substance painter and Blender with that said you may have no issue to follow Marmoset Toolbag section or rendering there is everything clear and marmoset is a uncomplicated software
"This is a creation Process from Modeling to Render with no narration "
"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Maya and Substance 3D Painter, already , Thank you
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Main Features:
- More Than 40 Hours Categorized Video Content
- Rifle Poly Count is according to Current gen PC and Console games
- Photo Realistic AK47 Alpha Series Modeling Process Like One Used in Call Of Duty COLD WAR
- All AK47 Alpha Accessories Modeling Included ( Flashlight - Optic - Vertical Grip )
- Fully Low Poly Model Ready for Game Engine (Poly count is mentioned in the Tutorial)
- Modern Hard Surface Texturing Techniques
- Making High Quality Realistic Material in Substance 3D Painter
- Creating Real Size and scale Weapon Practice
- Taking Advantage of Substance 3D Painter Advanced Tools
General Covered Steps:
- Modeling Low Poly model inside Blender
- Creating High Poly model inside Blender
- UV unwrapping inside Blender with Power of Blender 3.6 new "UV Packer"
- Preparing Model for Texturing Process and Exporting to Painter
- Creating Material Like the reference inside Substance 3D Painter
- Making lighting and Material inside Marmoset Toolbag4 for Rendering
- Rendering with eevee and Cycles in Blender
- Problem Solving
- Step by Step workflow
- Standard Creating Low Poly prop workflow
- Start from Scratch
- Each Phase of Creating categorized
Commercial License File Included:
3D high and Low Poly Blend File
Marmoset Render Scene
Final Rifle 3D Model for Texturing
Rifle Textures
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