Modern Wall Clock
Thank you for your purchase of the Modern Wall Clock by Russ Wulf. You can find additional samples of my work at http://www.russwulf.com
For additional support, please feel free to email me at: [email protected]
[email protected]--------------------- Usage Instructions --------------------------------------------------------------------------------------
This model has been carefully crafted to be a joy to use.
Selecting and Moving: To select the entire clock simply right click on the surrounding cube. As you move and rotate the cube, all components of the clock will move simultaneously.
Setting the Time: The hands have constraints applied so that no matter the angle of the clock, the hands will always rotate naturally. To set the time, select any of the three hands and click R to rotate. You will see that the hands spin naturally around the peg in the center of the clock.
Changing the Color: To change the color, select the rim of the clock and then go to the compositing view from the drop down menu to the right of the Help menu option at the top of the screen. Locate the Diffuse BSDF node and click the black color swatch.
-------------------------------------------------------------------------------------- Product Description --------------------------------------------------------------------------------------
MODERN WALL CLOCK
Elegant Simplicity
This decorative modern wall clock was lovingly crafted to be a beautiful addition to indoor scenes, particularly modern architectural renders. The .blend file features photo-realistic materials and environment setup.
Ready to Pose and Animate
In addition to its elegant simplicity and highly realistic materials, this clock was made to be a joy to use for still scenes as well as animations. The hands of the clock are constrained so that regardless of the angle it is facing, the hands will always rotate properly and relative to the clock face.
Features:
•Beautiful model, compatible with a wide range of scenes
•Highly realistic material and scene settings
•Hand constraints for easy posing and animation
•3-hands (hour, minute, and second)
•All objects are properly named and grouped
•Nodes for rim coloring are named for easy editing