Photorealistic Fire Hydrant
Includes .blend of the object, and PBR textures from Substance Painter, plus textures for Unity 5's Standard Shader.
--- Appending into a Scene ---
1 Open the .blend file of your scene
2 press Shift F1 or File -> Append
3 find this .blend and select it
4 go into Object
5 select FireHydrant_HiPoly
6 press "Link/Append from Library"
Updates:
6/9/16 - Upgraded to new version of PBR shader node; improved details with more accurate Fresnel, and the addition of height maps (bump mapping).