Procedural Felt Shader

by Prashan in Surfacing


Important.

Optimized to work with UV coordinates. Make sure you have UVs on your mesh and the UV vector coordinates are connected to the input.  It will work with object and generated coordinates but be careful with curved surfaces.

Directions

The easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material.



Pro Tip.

Add a bit of hair to simulate fuzz

$9

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Details
Sales 80+
Published about 4 years ago
Software Version 2.9
Render Engine Used Cycles
License Royalty Free
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