Procedural Symbiote
-Resolution
It is The Amount Of Voxel
-Resolution of the skin
It is the amount of vertices of the cross section shape of the branch
-Amount of branches
It is The Distance between the branches
-Probability of the amount of branches
gives you the ability to reduce or increase the branches from different location in symbiote
-Exterior Band Width
It is The maximum distance of the included voxels to the surface
-Radius
It is the Radius of the cross section area of the branches
-Scale of the branch
gives you the ability to scale the branches of the symbiote
-endpoint active ,all points active
when you turn it on only the two end points of the symbiote stick to the surface when you turn it off all points for the symbiote stick to the surface
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