Spray Can Dirt
1. Created high and low poly resolution with Blender
2. Low poly poligon: 736 vertices: 745
3. Unwrapped and created the UV map
4. Baking Normal map and AO map
5. Created PBR textures with Substance Painter 2018
6. Exported many file formats and 2k, 1k textures for Unity, Unreal and Adobe Dimension (4k)
7. The model has 3 Level Of Detail (LOD)
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Game asset game ready ar pbr-texture PBR game-art Game unreal game-dev pbr-material spring24 unity substancepainter Game Engine pbr-texturing vr spray-can-dirt game-pbr low poly blender