Steampunk Engine ( Game Asset , 4Kpbr Textures , 11H Tutorial )
Hey guys
-This object made in blender
-unwrapped in unfold 3d
-textured in substance painter
-rendered by V-Ray 5 in 3ds max2021
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+creation process(modeling-unwrapping-texturing-rendering)
you can see a short time-lapse of what you will see here:
for Using this tutorial, you need to know the basic fundamental of these apps and their workflow
Attention: all videos are unnarrated ( it means there is no voice-over videos or subtitles )
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there are 4k PBR textures of this asset
it's ready to use in V-Ray , corona and Cycles .
Format included : FBX - OBJ - Max - Blend
vertex : 565.344
polygon : 562.693
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