The Tower - Whirl And Tornado, Animated Displacement In Geometry Nodes
A procedural "Tornado" displacement setup in Geometry Nodes.
The setup displaces a grid (or similar base mesh) into a continuous whirl or tornado shape, with high level of customization in regards of the rotational speed, distance gradient, noise level and intensity of the whirling motion.
It has two examples. A simple whirl and tornado, and the custom modified "Tower setup", which can be seen on the animation above as example.
Video example: HERE
Enjoy !
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